/ Resume

Alan Tan, PhD

UX <Designer/Researcher> · Design Manager at ServiceUp

[ At a glance ]

Cognitive psychologist designing for the messy seam between people and intelligent systems.

years
22+
companies
7
patents
2
explorations
8

Experience

  1. ServiceUp

    Design Manager

    Current

    collision-repair logistics platform (Series B)

    • Product designer and UX researcher across four product surfaces — fleet managers, claims adjusters, service advisors, and repair shops — owning each project end to end (research, prototype, design system, engineering handoff).
    • Leading the team's AI-in-the-design-process work — Figma files built through natural language with real component placement, a prompt-as-spec pipeline for developer handoff, and a living AI pattern reference for the product.
  2. Telenav

    Design and Research

    8 yrs 10 mos

    in-car navigation platform supplying carmakers

    UX Manager for Design and Research

    4 yrs 9 mos

    • UX Design Manager for several high-profile programs:
    • Novo Ride Safe — driver-safety app tracking safe-driving behaviors, designed and built for vehicle infotainment.
    • Scout Launcher — custom in-car infotainment platform similar in function to Apple CarPlay and Android Auto.
    • Voice Assistant — technology layer enabling voice-controlled access to infotainment features within Scout Launcher.
    • Ford Navigation — in-vehicle navigation tailored for Ford vehicles.
    • UX Research Manager for strategic initiatives:
    • Quote-to-Bind Process for Novo Insurance — seamless onboarding and policy-activation flows.
    • Novo Insurance App — telematics-based auto insurance with safe-driving rewards.
    • Future-Concept Development — next-generation mobility experiences (e.g., driving and navigation as a game).

    User Experience Lead

    4 yrs 1 mo

    • Led the design of the reference navigation experience at Telenav.
    • Owned UX definition for navigation in some Sync 4 infotainment systems by Ford.
  3. Matterport

    User Experience Design Manager

    1 yr 9 mos

    3D space-capture platform — virtual tours of buildings

    • Led the design of the next generation of virtual-reality experiences at Matterport, managing a small design team.
    • Owned design and research across the 3D Camera Capture & Editing software, 3D Web Player browser plugin, Online Content Creator management tool, 3D Viewing app for mobile, and Mobile 3D Capture app.
  4. Motorola

    Principal User Experience Designer

    5 yrs 3 mos

    phone maker (Connected Music Player + Moto X era)

    • Returned to Motorola in 2010 to lead design across multiple flagship apps.
    • Connected Music Player — one of the first social mobile music apps.
    • MotoCast — remote-access tool for media and documents on the personal cloud.
    • Moto X Camera — streamlined capture UI for one-handed use.
    • Motorola Assist — context-aware automation that managed notifications based on activity.
    • Motorola Alert — personal-safety app for live location-sharing.
  5. Sapient

    Senior User Experience Designer

    5 mos

    digital agency

    • Member of the team involved in the Target.com redesign.
  6. Razorfish

    Senior User Experience Designer

    1 yr 2 mos

    digital agency

    • Drove concept development and UI design for the JCPenney.com account.
    • Designed the Faceted Navigation Menu system on JCPenney.com — concepts, designs, and style guides.
    • Prototyped future JCP.com features including Product Comparison, Good/Better/Best, and Store Locator.
    • Designed a rich-media Denim Buying Guide experience on JCPenney.com.
    • Lead designer for an in-store Interactive Touch Screen Display Denim Buying Guide for JCPenney.
    • Researched and developed concepts for in-store and online bridal registries for JCPenney.
  7. Motorola Mobility

    Senior User Experience Designer

    4 yrs 4 mos

    mobile-handset division (Razr era, pre-Google)

    • Liaison between the product marketing team and the design organization — coordinating, managing, and maintaining the partnership with product teams.
    • Owned selection, definition, and high-level design of signature experiences for multiple mobile products.
    • Designed Media Finder — a media content aggregator and organizer for mobile phones (e.g., Razr 2).
    • Created concept models for a mobile satellite radio application.
    • Developed UI design for a mobile television application.
    • Developed concept models for a mobile music store application.

Earlier roles

+3earlier roles·UMN Psych, Honeywell, UMN HFRL
  1. University of Minnesota Psychology Department

    Instructional Technology Fellow

    • Developed technology-enhanced learning courses for the Psychology Department.
    • Created the first Flash-based e-learning course for the Psychology Department — owning software/hardware requirements, graphics, programming, and usability testing.
    • Built multimedia-driven demonstrations of psychological phenomena (Change Blindness, Stroop Effect, etc.) using digitized video, PowerPoint, and Flash.
    • Built a database-driven website for an Introductory I-O Psychology course using Dreamweaver, ASP, and Access — in close partnership with faculty.
  2. Honeywell Technology Center

    Human Factors Intern

    industrial-technology conglomerate

    • Usability testing, UI design, statistical data analysis & interpretation, and website design.
    • Co-authored UI guidelines for the redesign of an internal Honeywell software package — applying low-fidelity prototyping in Visual Basic, usage-scenario writing, and structured user interviews.
    • Completed a task analysis and storyboarding of a UI for a Medtronic defibrillator, plus usability testing of a temperature-control system.
  3. Human Factors Research Laboratory · UMN

    Human Factors Associate

    • Collaborated with the Minnesota Department of Transportation on solutions for reducing traffic speeds around work-zone areas.
    • Performed an extensive literature search on work-zone safety and produced a summary report of critical issues.
    • Analyzed and interpreted motor-accident behavior data on Minnesota highways.
    • Helped develop a survey to measure motorist perception and behavior around work zones.

Education

  1. GPA 3.9

    University of Minnesota — Twin Cities

    Doctor of Philosophy (Ph.D.), Cognitive Psychology — Cognitive Science minor

    Research interests in text comprehension and wayfinding. Dissertation investigated the interplay between wayfinding, category learning, and background knowledge about real-world places.

    • NSF Fellowship (3 years)
    • NIMH Training Grant (2 years)
  2. GPA 3.9

    Idaho State University

    B.S., Psychology

  3. Wabash College

    B.S., Biology

    • Wabash Honors Scholarship

Patents

  1. US 20090087160 · Issued Apr 2, 2009

    Solution for capturing and presenting user-created textual annotations synchronously while playing a video recording

    Textual annotation system for video recordings — annotation interface for creating, modifying, and transmitting user-created annotations synchronized with playback while leaving source content unaltered.

  2. US 20180143756 · Issued 2018

    Defining, displaying and interacting with tags in a three-dimensional model

    Tag system for 3D models — associating tag icons with defined locations such that they remain spatially aligned across different perspectives and renderings of the 3D environment.

Recent explorations

  • From Canvas to Conversation — Designing for the Age of Agentic AI (2025)
  • Design In The Age of AI — functional music player prototype in Figma Make (2025)
  • Pushing the Limits of AI App Builders — CarPlay-style infotainment with MapLibre, OSRM, Deepgram, OpenAI (2025)
  • Selfiverse V4 — generative self-portrait playground on Gemini 2.5 (2025–2026)
  • Style Advisor — single-photo styling consultation with virtual try-on (2025)
  • NASA-accurate Solar System Simulation — Kepler-equation orbital mechanics in Figma Make (2025)
  • California Wildflower Growth Simulator — climate-driven bloom modeling (2026)
  • Vera Rubin Observatory Explorer — real-time astronomical discovery feed (2026)

Skills

Information architecture & interaction design

Expert

User research (mixed methods)

Expert

Strategy & leadership

Advanced

Communication & presentation

Advanced

Prototyping

Expert

Visual design

Intermediate

Tools

Design

  • Figma
  • Figma Make
  • Sketch
  • Protopie
  • Invision

AI

  • ChatGPT
  • Claude
  • AI Studio
  • NotebookLM
  • Gemini (Pro / Nano Banana)
  • Leonardo.ai
  • Recraft.ai
  • Kling.ai
  • ElevenLabs
  • Suno
  • Visily.ai

3D

  • Spline
  • Unity
  • Blender

Image & video

  • Adobe Suite

Research

  • Qualtrics
  • Dscout
  • UserInterviews
  • UserTesting
  • Condens
  • Zoom
  • SPSS

Vibe-coding stack

  • Figma Make
  • Supabase
  • OpenAI
  • FAL.ai
  • Gemini